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Devlog
Dungeon Cleanup
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Devlog
Documentation + User Guide
May 30, 2024
by
Utas-Sky
Help Skele-Tony escape the evil spirits they accidentally unleashed in their lair and gather as many souls as you can. A - move left D - move right Spacebar - jump Mouse - control staff Click - fireba...
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Final Update
May 30, 2024
by
Utas-Sky
After much feedback and tweaking the final version of the game is ready for release. Overall the game ended up more or less how it was imagined originally. There was originally a plan to add a healing...
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New UI
May 21, 2024
by
Utas-Sky
Dungeon cleanup now finally has a title screen that allows players to access the game via a button. Skele-Tony can now tell players their health and souls with a helpful widget. While these are fully...
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Update - Fixes/New Features/Visual Effects
May 17, 2024
by
Utas-Sky
This week progress was made in fixing issues consistently raised in previous weeks and new functionality has been added to compliment core gameplay mechanics. An issue has been fixed where Skele-Tony...
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Update - Enemy Interaction
May 12, 2024
by
Utas-Sky
in version 1.2, enemies now have basic ai programming, allowing them to follow the player. The enemies now pursue Skele-Tony. On collision, Skele-Tony's health decreases and the evil spirit disappears...
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Update - Level Design
May 03, 2024
by
Utas-Sky
Feedback received indicated players wanted a jump function. This was already in the works but was not yet functional. Now, Skele-Tony has basic jumping abilities so long as his collider is touching th...
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Game Concept
April 17, 2024
by
Utas-Sky
Working Title Dungeon Cleanup Concept Statement I’m intending to make a side-scrolling game about a skeleton wizard whose home has become overrun with out-of-control evil spirits. The skeleton must...
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